360° meeting room cameras that automatically orchestrate the remote feed. I design for an ecosystem of users, buyers, installers, and IT managers that includes hardware, software, and packaging.
App Redesign
Redesigned app. New information architecture to fix discoverability issues and conflicting settings. Component system across mobile, desktop, and web.
Camera Behaviors
Defined how the camera adapts to different meeting types. Panorama for static views, grid for persistent faces—modes used for roughly 30% of meeting time.
Hardware Interactions
Designed the physical controls and LED feedback. A single button that was confusing now cycles through useful modes with clear visual feedback.
Settings & Customization
Controls for tuning the experience in every space including audio, image, framing, and ignore zones.
Unboxing & Setup
From box to first meeting—packaging, guides, and in-app setup.
Remote Management
Fleet management tools for IT including device monitoring, configuration, and management at scale.